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Question by FutureLights · Sep 23, 2019 at 08:46 PM · camera2d gamescalescreen.width

Scale game vertically only

I am making a 2d portrait game where the width of the screen makes a big difference. Ideally, I'd be able to lock width the main camera and the height would be changed based on device (the iPhone X, for example, would get a lot more content than an IPad beacuse it's taller). Is there a way to do this? Currently, my game scales both height and width and really messes somthings up.

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