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Pushable head by joints or another settings
Cheers! I want to create 3D mole hummer game. When mole was looking from hole, player be able to push his head by hummer.
As you can see in the picture, his body are static, buy head are movable. Head moving around axis while it pushing, and trying to move at default position, on the "rest state".
I'm suggest best option for this is "Spring joint", and this work's fine on small distances, but there is a problem when i'm move it slowly, it's not returning on default position, and also i't moving to destination by "Spinning", but i'm want to make to look it like a "jelly".
Is there any suggestion how can i make it? Kind regards.
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