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Question by vezer · Mar 05, 2014 at 12:13 PM · instantiaterandomrandom spawn

How would 1 instantiate a cube on a random position on screen , ortographic camera(2d game)?

Well i think the title of the question speaks for itself, i am trying to instantiate a cube on a random position on my screen. If it's possible could someone help me in C# ?

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avatar image CHPedersen · Mar 05, 2014 at 12:16 PM 0
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Post the code you have written so far, and then ask specific questions about what isn't working.

Hint: Your solution should use either GameObject.CreatePrimitive or Object.Instantiate, and then Random.Range.

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Answer by DaceProducer_Official · Jan 21, 2015 at 03:24 PM

I haven't tested this, but it should work.

 public GameObject thePrefab;
 
 void Update () {
 
    GameObject clone = (GameObject)Instantiate(thePrefab);
    clone.transform.position = Camera.ScreenToWorldPoint (Random.Range (0, camera.pixelWidth), Random.Range (0, camera.pixelHeight));
 }







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