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Camera Aspect Ratio letter boxing
Hi all,
I ideally need my game to run at 16:9. I've ticked the 'supported aspect ratio' box in the player settings but it still get's stretched on a non 16:9 monitor. Is there a work around? I've used the Camera.aspect but again it's still fill the full screen.
Any help would be appreciated. Many thanks,
Answer by Veldars · Aug 11, 2015 at 10:25 AM
Hi, I'm not sure but,
Assuming that your game is a 2D game, you can change the RectTransform Anchor Preset of your main Panel to Center/Middle and not strech. You strech it in 16:9 mode and in other mode the panel will stay in 16:9. If all your other object are inside I think it'll be ok...
I hope this help...
Thanks for the reply, it's a 3D game. I've actually just rolled back Unity to version 5.0.0p3 and it works now. Looking through issue reports it seems it's an editor issue.
Rolling back will help me for now though as I just needed a stable letterbox build for a games festival this week. Hopefully they will fix it soon.
Thanks again :D
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