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Question by Sprite101 · Mar 13, 2012 at 12:15 AM · assetdatabasetextassetcsv

UnityEngine.DefautAsset as TextAsset

I'm trying to load a CSV file using a relative reference as a TextAsset.

 dataBase = AssetDatabase.LoadMainAssetAtPath("Assets/Game Specific Assets/GameData/weapons.csv") as TextAsset;

But I get an invalid cast exception. I can find no reference to UnityEngine.DefaultAsset anywhere and I'm not sure what I'm doing wrong.

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avatar image rutter · Mar 13, 2012 at 04:04 AM 0
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What's the type of dataBase? What specific error message are you getting?

avatar image Sprite101 · Mar 13, 2012 at 04:15 AM 0
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Its a TextAsset, but I found a good workaround here:

http://answers.unity3d.com/questions/193735/automatic-csv-to-txt-conversion-solved.html

avatar image rutter · Mar 13, 2012 at 05:31 AM 0
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Good to know. Thanks for the solution link.

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Answer by Sprite101 · Mar 13, 2012 at 04:25 AM

Its a TextAsset, but I found a good work around here:

http://answers.unity3d.com/questions/193735/automatic-csv-to-txt-conversion-solved.html

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