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Question by MrMcKinle · Jun 13, 2013 at 10:32 PM · guiplayertextgamemessage

In Game player message - GUIText or something else?

How do I make a message appear for the player to read when he finds an essential object in the game?

I've tried implementing a GUIText GameObject along with trying to script a message but nothing has shown me if I'm even making any progress.

Please help me figure this out. I know it's not that hard if you know how to do it, but obviously I don't and I'm extremely lost.

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Answer by Slobdell · Jun 14, 2013 at 12:15 AM

Just create a GUI. add this to any active script and customize from there, it's all in the docs and not complicated

 bool showMessage = true;
 string message = "Hi, here's a message";
 
 void OnGUI{
      if(showMessage){
           GUI.Label(new Rect(10, 10, 100, 100), message);
      }
 }
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avatar image MrMcKinle · Jun 15, 2013 at 06:42 AM 0
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ok, thank you. That makes so much more sense.

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