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This question was closed Feb 02, 2019 at 05:34 PM by LegendaryCreator for the following reason:

The question is answered, right answer was accepted

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Question by LegendaryCreator · Feb 08, 2017 at 05:33 PM · colliderplayer

I have a gameobject with a box collider using c# how do i destroy it when the player touches it?

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avatar image hexagonius · Feb 08, 2017 at 05:46 PM 0
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add a script to the object, use OnCollisionEnter, check if it's the player, destroy

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Answer by Joeltron · Feb 08, 2017 at 07:43 PM

https://docs.unity3d.com/ScriptReference/Collider.OnTriggerEnter.html

the example there is almost exactly what you want.

just need to change it to:

 public class ExampleClass : MonoBehaviour {
     void OnTriggerEnter(Collider other) {
             if (other.gameObject.tag == "Player"){
                 Destroy(gameObject);
             }
     }
 }

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