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ios LocationServiceStatus is Initializing all the time
Hi, I encounter strange behaviour with Unity, On our iOS devices which are running ios > 8 is impossible to get gps working. All it says is its initializing and in the log it says Location service updates are not enabled. Check Handheld.locationServiceStatus before querying last location. On the other hand on the ios devices same code works just fine. by same code I mean example from here http://docs.unity3d.com/ScriptReference/LocationService.Start.html wraped into scene and script. Any idea why that stopped working? ios update? or some privacy issue? I tried it on four phones, 2 runing ios 8 and two ios 7.
Here are the sample project files - http://1drv.ms/1DsFvi2
Answer by vmachacek · Jan 14, 2015 at 02:51 PM
I ended up solving my own problem.
It was permission relted issue, and updating unity fixes it.
More info: http://stackoverflow.com/questions/24062509/location-services-not-working-in-ios-8
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