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Question by greenevo · Feb 21, 2017 at 05:35 PM · texturepathstreamingassets

Streaming Assets load Texture File and Set texture

hi, im trying since the hole day to get the texture with the name "Tex1" from the StreamingAssets Folder "Project1" why does unity gives me an malformed error?

iam happy for every tip or suggestion. thank you best regards simon

 public Texture2D Textur;
        int Projektnummer = 1;
         int Texturnummer = 1;
     
     
     
         IEnumerator Start()
         {
             url = System.IO.Path.Combine("file:///"+Application.streamingAssetsPath,"/Project" + Projektnummer + "/Tex" + Texturnummer +".png");
     
             WWW www = new WWW(url);
             yield return www;
     
             Textur = www.texture;
     
 
 
 
 
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avatar image greenevo · Feb 22, 2017 at 10:15 AM 0
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is the path not readable or wrong ... or do i miss some informations?

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