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Question by SandyRocksUnity123 · Aug 09, 2016 at 07:37 PM · raycastcolliderimage

Not able to raycast on image

I am trying to provide user menu which includes three options. I have added images to canvas element for displaying option. I will need user to look at the option and tap gesture to select it. But somehow i am not able to hit the raycast at these images. Giving below screenshots and code snapshots. I am using Unity 5.4.0f1-HTP

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alt text

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combined.png (300.1 kB)
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avatar image r3david · Aug 09, 2016 at 09:24 PM 0
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can you share the Blocking $$anonymous$$ask and Blocking Objects options of the graphic raycaster?

avatar image SandyRocksUnity123 r3david · Aug 10, 2016 at 04:45 AM 0
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Thanks for looking into this. Blocking Objects: None, Two D, Three D, All (Can select only one of them)

Blocking $$anonymous$$ask: Nothing, Everything, Default, TransparentFx, Ignore Raycast, Water, UI ($$anonymous$$ulti Selectable)

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Answer by LK84 · Aug 12, 2016 at 07:48 AM

Would be nice to get a look at your code, but maybe my code can help you out which I wrote for a similar problem, Just a little bit different approach achieving basically the same:

     void TapInput (Touch tap,GameObject go)
     {
         PointerEventData pointer = new PointerEventData(EventSystem.current);
         pointer.position = tap.position;
         List<RaycastResult> hitObjects = new List<RaycastResult>();
 
         //do a raycast based on the position of the tap
         EventSystem.current.RaycastAll(pointer, hitObjects);
         //Check if tap lands on Game Object
         if (hitObjects.Exists(x=>x.gameObject==go))
         {
             //Do Your stuff
         }       
     }

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