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Play Mode camera is not resetting to set transform.
I'm inspecting the scene in the Game view (not in play mode) and moving the editor camera around the Game view, not changing the main camera's transform or size.
When I press Play, the camera remains in the last position of the editor camera (of game view not in play mode), instead of setting it to the actual transform settings of the camera. It behaves normally (I can't move it around or zoom without changing the transform variables, it's just not setting itself to the actual position.
Is this normal behaviour? I feel like play mode should be / was showing me the actual game view.
Additionally: All of my sprites just became very blurry in game view (both playing and not), but scene view they're crystal clear. Something changed and I can't figure out what.
Thanks
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