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Question by Vice_Versa · Sep 13, 2015 at 09:36 AM · androidvrpluginoculusmovietexture

How exactly does one get a video file on an android device?

Im trying to use Movie Textures on an android build. I know that technically "its not possible" and "use handheld.PlayFullScreen()" however, im trying to make a vr project so full screen movie wont work for me, i need this to still use the oculus cameras, I know this must be possible somehow from the numerous gear vr apps out there, however when i try unity gives me an error saying that MovieTexture is not supported on Android. When i try importing directly to the StreamingAssets folder, it will move the file over, however, then since its not technically a movieTexture, it wont work in the plugin found here seeing as though there are plugins somebody must have gotten this to work before. So how can i get movietextures on the device?

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