Question by
MichaelParks · Feb 21, 2017 at 04:46 AM ·
navmeshagentpathfinding
Why won't my enemy follow my maze using NavMesh and Pathfinding?
I'm working on a project where a monster will chase the player through a maze. I have the maze marked as static, the floor baked, the enemy with a NavMesh Agent and a chase player script, but he continues to not follow the path (baked floor, through maze and around obstacles) and run into walls and not go around them. How can I fix this?
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