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Shader renders sprite as black in game view despite scene view appearing correctly.
Hi all,
I made a 2D sprite shader to create a pie graph in the UI. However, my results are a bit unexpected.
The scene view shows it as I would expect,
but the game view shows the same image only entirely black.
Has anyone run into this? What debugging steps should I take?
Thanks!
screen-shot-2016-10-07-at-55145-pm.png
(152.8 kB)
screen-shot-2016-10-07-at-55154-pm.png
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Comment
what shader are you using? oh n.m. you made a custom one i see. could you post the shader code?
Did you figure out the problem? I'm running into something similar...