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Question by mgc90403 · Jun 18, 2016 at 11:12 PM · shadowsshadowreflectionbakeshadow bug

Reflection probe baked shadows fails at 2K, but works at 1K

I'm using reflection probes to bake distant objects into a cube map to use as the scene skybox, so high resolution is required. I'm baking at 2K. SHADOWS DON'T WORK WHEN BAKING AT 2K, but DO WORK AT 1K.

The resolution flag is the only difference between bakes - but shadows are off at 1K, and on at 2K... :( anyone know how to fix this?

Thanks

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