Question by
Shamushay101 · Aug 29, 2017 at 05:23 AM ·
physicsgravitydragsphere
Player is sliding on planet with constant force applied towards centre
I have a player whose vector3.up axis is always straight through the centre of a sphere/sphere collider which works. I then have a Constant Force applied to it locally at -9.81 which acts as gravity. My problem is my player keeps sliding around on the sphere collider, and changing the drag/angular drag settings high enough to negate this, also negate any jumping I want the player to do.
Does anyone have any solutions?
Comment
Can I see your code? Hang in there, answers will be co$$anonymous$$g!
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