Question by
bonkersdeluxe · Feb 20, 2017 at 07:34 PM ·
animationavatarrig
Other Animations, how use bones from original avatar
Hi, i have a question. I have a model with a few animations. In the asset store i found a animation package with animations that i need. The type of the rig is humanoid. But when i add the other animations to the model, the bones are from the animations and not from the model.
Original Model Picture with idle sequence
And with other animation. The Animations work fine, but the bones are not the original from the model. How can i use the original bones? I hope i can explain it. Thank you! Sincerely Bonkersdeluxe
ratkin-normal.png
(220.5 kB)
ratkin-other-animation.png
(204.9 kB)
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