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Question by GrumpyEtha · Jun 03, 2016 at 08:00 AM · resolutionsizewindowsfullscreenwindowed

Equivalent of "Mac Fullscreen Mode: Fullscreen Window" for Windows users?

Hi there!

In the Player settings, there is an option for mac users called Fullscreen Window. Is there anyway to script something / anything like this for Windows users?

Basically what I want is that my game runs in a window that takes the maximum possible space on the screen, like it would on Mac OS, but on any desktop system (well let's say Windows would be a good start).

NB: my game runs in a resizeable window.

Thanks in advance!

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Answer by Static-Dynamo · Jun 03, 2016 at 08:29 AM

You could get the screen height and width and then resize the screen to that at run time using a script. When you build the scene you would need to choose the appropriate options that would make it so the executable doesn't open in fullscreen but instead opens in a window.

https://docs.unity3d.com/ScriptReference/Screen.html

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Answer by GrumpyEtha · Jun 13, 2016 at 08:56 AM

Hey, very sorry for the late answer!

I eventually tried that, but then when the player resizes the window, that setting isn't saved on the next launch...

So I took the middle ground: let the default resolution as 1920*1080 (I may turn it down to 1366*768) and let the window as resizable so the user can just set it as he wants.

Thanks for your answer anyway.

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