Terrain detail rendering squares
Hi, I was just adding some simple grass details to my terrain and notice it all being render in many squares tiles,
Which I cant remember happening in te passed.
Does anyone know how to fix this or is this by design in te version I'm using.
Unity version: 2019.3.14f1 Render
Pipeline: Universal Render Pipeline
Some screenshot: Increased detail distance
terrain-detail.jpg
(46.0 kB)
terrain-detail-2.jpg
(45.3 kB)
Comment