Question by
$$anonymous$$ · Jun 06, 2016 at 03:19 PM ·
c#camera-movementcamera rotatecontrol
Moving Camera without Changing Object Rotation
Hi there.
I want to be able to rotate the camera around an object independent of where its moving. I'm applying forces to the object in order to move it so the object isn't rotating. Is there a way to rotate the camera around the object but still have it constantly look at the game object?
Comment
Answer by kristof1104 · Jun 06, 2016 at 05:19 PM
You mean like an orbital camera? Take a look at this script hope it helps: http://wiki.unity3d.com/index.php?title=MouseOrbitImproved