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Async Scene Creation
I load scene anync.
AsyncOperation asyncLevelLoader = SceneManager.LoadSceneAsync(name); asyncLevelLoader.allowSceneActivation = false;
When scene Loaded I activate it:
asyncLevelLoader.allowSceneActivation = true;
Atfer that game stuck for few seconds because of thousands GameObjects creation that are on the scene. I want to use progess bar for level creation.
How can I create GameObjects Async?
How can I see progress of Scene Creation?
Answer by HarshadK · Feb 17, 2017 at 11:20 AM
You can subscribe to the SceneManager.sceneLoaded event to get notified when the scene has loaded.
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