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Question by hassen66 · Mar 11, 2016 at 04:25 PM · animationmodel

issus when import model animation

i have a issus when i imported model with animation ImportFBX Errors: Time range (177558) for rotation curve(s) on node 'L_Finger0' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'L_Finger01' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'L_Finger1' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'L_Finger11' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'R_Finger0' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'R_Finger01' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'R_Finger1' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline. Time range (177558) for rotation curve(s) on node 'R_Finger11' on take 'Take 001' larger than maximum allowed (100000). These curves won't be imported. Check your file - it most likely has keys in far negative or positive timeline.

the model are in ma format i am using autodesk maya 2013 and unity 4.3.4

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