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Question by zavisnik · Feb 17, 2017 at 01:32 AM · c#tower-defense

Clicking on a 2d image and placing 3d object?

What would be the best way to click on a 2d icon (turret from shop image), then hold 3d object of that turret in your mouse until its placed down?
Should I do it with On Click? Like I did with shop? alt text

This is the turret I wanna "hold": alt text

Another question, should I make script inside of a StandardTurret, and add it like this: http://prnt.sc/e9q9ok
Or should I make a standalone script?

And what script for following the mouse whould be the best in my case?

     private SpriteRenderer spriteRenderer;
 
     // Use this for initialization
     void Start () {
 
         this.spriteRenderer = GetComponent<SpriteRenderer>();
     }
     
     // Update is called once per frame
     void Update ()
     {
         FollowMouse();
     }
 
     private void FollowMouse()
     {
         transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition);
         transform.position = new Vector3(transform.position.x, transform.position.y, 0);
     }
 
     public void Activate(Sprite sprite)
     {
         this.spriteRenderer.sprite = sprite;
     }
 
     public void Deactivate()
     {
         spriteRenderer.enabled = false;
     }

Or something like this:

 RaycastHit hit;
 Ray ray;
  
  void Update() 
 {
      ray = Camera.main.ScreenPointToRay(Input.mousePosition);
      if(Physics.Raycast(ray, hit, Mathf.Infinity)
      {
          transform.position = hit.point;
      }
  }

Thank you very much!

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avatar image zavisnik · Feb 17, 2017 at 12:31 PM 0
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Can anyone help?

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