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Question by
SuaveDoesAmerica · Feb 16, 2017 at 01:59 PM ·
itemsstatsdatabase handling
Attaching stats to Gameobjects vs an Item database?
I'm attempting to make a rimworld clone and am having a hard time deciding how to track Item stats. Should every item (tools, walls, usables etc.) have a separate script attached to its GameObject or should I just create a master list which has each item's stats (durability, quality, damage etc) and simply refer to that list whenever I need a value.
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