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Question by SahA · Jan 27, 2013 at 03:08 PM · scenelevelinside

How to create/edit a scene/level from inside the game?

I want to make levels from inside the game, and not make them in unity and add them to game so that players can make their own levels and publish.

My game contains just some boxes and a plane so I want the players to be able to just place the boxes at some positions and save it like a level.

I think i can make a level-editor kind of thing so that they can just drop those objects but how actually they can be made as a level.scene?

Is it even possible?

If yes can someone please tell me how to do it? or at least a link/url where i can find how to do it?

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avatar image FL · Jan 27, 2013 at 03:54 PM 0
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It's a little complex. You need to create some classes to hold your editor player's level data and you need to instantiate these data when it is necessary (level/Object load), and so on. There ways to create an entire scene file (but you can create limitations) from a in-game level editor.

avatar image thendricks · Jan 27, 2013 at 06:27 PM 0
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If your new to unity I wouldn't try it but you have the entire data base of C#, Java script and Boo. I cant show you the script as I have not attempted it my self but you might have to create a lot of empty scenes and write a GUI script to instantiate different objects. But there are probably ways to create and name new scenes via script.

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