Trigger Parameters not working inside Animator Trigger action
Hello Everyone,
I am new to Unity and Playmaker and I need some help here.
I am creating a 2D platformer game and have used Fantasy Hero Editor asset to use a readily animated hero character(and stored as a prefab).
While setting up the basic player controller/movements using Playmaker, I have managed to move the character left and right along with flip left and right action.
Now the problem is that I am not able to trigger the walk animation of my character model.
Also, I did something just now due to which I was switched to Animator > Base Layer (from Animator > Lower Layer of the character). And after setting up the transitions between Idle and Walk I am now able to see the drop-down menus of Idle and Walk triggers. But the walk animation is still not played. Neither there are any errors. My character is moving left and right, also flipping left and right as expected. Idle animation is also working fine. But the walk animation is not happening. Any suggestions?
Thanks in advance!
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