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Question by MASTware · Mar 28, 2017 at 07:31 PM · shadermaterialshadersskyboxskyboxes

How to made a normal skybox with a rectangle part of solid color

How can I create a skybox material which is basicly like a normal skybox but with a solid color for the underpart from zero to 50% or 45% of height. That should looks like the example screenshot: alt text

The aim is to have a straight and not curved horizon without using a plane mesh object. I would be glad if someone can help me.

skybox.png (46.6 kB)
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avatar image toddisarockstar · Mar 29, 2017 at 03:33 AM 0
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if you click on the sky box in the inspector you should be able to find the actual textures used in the sky box. why not just open them in a paint program and draw the green area yourself?

avatar image MASTware toddisarockstar · Mar 30, 2017 at 09:28 PM 0
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I believe that would not get the desired result. In this way I can't get a straight horizon because it should be possible that the player can rotate.

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