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This question was closed Mar 30, 2015 at 12:38 PM by meat5000 for the following reason:

We aren't writing a script for you

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-1
Question by Jaidan · Mar 30, 2015 at 12:30 PM · c#instantiatearray

C# Instantiate array of objects at different positions

Hello, i need help with doing something in unity. I need to have a script attached to my camera( which moves along automatically), and i need the script to be able to store a bunch of game objects and then instantiate each one a certain distance from each other at a certain time and then be destroyed at a certain time. Here is a diagram to help explain: alt text

Thank

untitled-1.png (40.2 kB)
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avatar image saud_ahmed020 · Mar 30, 2015 at 12:34 PM 0
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Use Invoke("methodNameWhichLoadObjectsFromResourc",specificTime);

avatar image meat5000 ♦ · Mar 30, 2015 at 12:38 PM 0
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No. Just, No.

avatar image Jaidan · Mar 30, 2015 at 01:24 PM 0
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?????????

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