Question by
dtoner90 · Feb 14, 2017 at 03:51 PM ·
2d2d gamebug-perhapsspriterenderer2d platformer
Unity Sprite renderer bug??
Hi guys, I've just recently been getting back into some programming and I've started to try out unity as an engine but I've came across a really strange bug (but I'm not sure if it is a bug), for some reason whenever my "enemy" object gets destroyed, it disables some of the sprite renderers on my foreground, but the strange thing is, they aren't actually disabled, whenever I go to the inspector and I disable/re-enable them some goofy stuff happens like enabling sprite renderer for one group of objects will disable another etc. I've included a link below to a recording of what is happening to better describe the problem.
I should also add that the ledges don't have any colliders attached, only the ground has a collider.
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