Question by
karlduckett · Jun 24, 2018 at 05:13 AM ·
c#unity5simulation
Creating a line or queue in unity.
Hi all,
Can somebody bullet point, or a brief guide on how one would go about creating the following:
1) Spawn elements (2D dots or 3D people)
2) Elements move towards service point (ATM)
3) Queue builds behind the one using the ATM...
Seems like it should be straight forward but I'm a little confused, i'm new too so please go easy... https://imgur.com/8f8ID1S
Appreciate any help everyone!
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