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Sprites appear dim in game mode
I'm working on a 2D project, and in specific scenes, sprites appear more dim in game mode than in scene mode, kind of like blending with the background image. I have tried changing the z coordinates, and sometimes it works, but this one specific scene keeps resetting the z coordinates for all game objects to 0, therefore causing this issue. I'd really appreciate it if anyone could help.
don't use z for that. ins$$anonymous$$d work with the sprites layers and order in layers.
Answer by Inphynite · May 23, 2018 at 11:39 AM
@hexagonius Thanks a lot. I'm still new and the tutorial didn't quite cover that.
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