Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by GambinoInd · Jul 13, 2014 at 08:11 PM · terrainsizeincreasewithout

Increasing the size of terrain without destroying it.

So say I have a terrain that's 1000x1000 meters with mountains and such. I want to add 100 meters on the top and right sides of the terrain making the terrain 1100x1100, but I don't want any of the terrain already made in the 1000x1000 area to be affected.

How would I go about doing this? Would I have to export the heightmap into a raw file? If I did it that way how would I get the heightmap resolution to work correctly with it?

My desire is to be able to add onto my terrain when I wish. Does anyone have any idea how to do this?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Radivarig · Jul 13, 2014 at 08:30 PM 0
Share

I would do something like:

 //for t is original terrain, make 2 new terrains t1, t2 of sizes
 t1.width = t.width
 t1.height = arb_1H
 t2.width = arb_2W
 t2.height = t.height + t1.height
 
 //stitch them


TerrainStitcher

avatar image GambinoInd · Jul 14, 2014 at 02:02 AM 0
Share

Stitching terrains and having 4 different terrains = a very big drop in performance, rather than having 1 big one. This isn't an option.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by DasBilligeAlien · Jul 18, 2014 at 11:19 AM

Disclaimer: I am a complete noob in Unity and have not tested this suggestion.

I would try the following. First export the raw. Then open it in Photoshop, Gimp or an hightmap editor. Expand the image by 10% and fill/ paint the new area with desired hight /colour. Save as the edited image with a new name so we have a backup if it fails. Back in unity extend your terrain by your desired 100 units and import the hightmap.

From my understanding of the systems that should work.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

23 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do I increase the map size? 1 Answer

Should a make a large terrain or should I use several terrains? 1 Answer

Change terrain size without changing painting texture 0 Answers

Where I can change default brush size fo terrain editor? 1 Answer

Triggered enlargement? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges