Question by 
               sangifguangif · Sep 15, 2016 at 10:26 PM · 
                timercountdown  
              
 
              Unity3d countdown timer is not counting down
I have run into a wall, i am trying to create a countdown timer but nothing seems to be working. The timer just displays a single number n doesnt count down(update). Checked everything in the inspector, all is set. I even used the log and it doesnt even count down there. Here is sample code for reference got from the unity official documentation.
using UnityEngine; using UnityEngine.Networking;
public class GuiLobby : NetworkLobbyManager { float countTimer = 0;
 public override void OnLobbyServerPlayersReady()
 {
     countTimer = Time.time + 5;
 }
 void Update()
 {
     if (countTimer == 0)
         return;
     if (Time.time > countTimer)
     {
         countTimer = 0;
         ServerChangeScene(playScene);
     }
     else
     {
         Debug.Log("Counting down " + (countTimer - Time.time));
     }
 }
}
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                