Question by 
               JosephLim · Feb 11, 2017 at 06:10 AM · 
                2d-platformerpause menu  
              
 
              Main Menu button does not load main menu properly.
ive been working on a 2D platformer, currently I'm stuck on the pause function of the game that includes a main menu button to return to the main menu.
But, every time I press on the main menu button, it loads the main menu but it doesn't play at all, as though the menu has been paused or something. I am not sure what is the problem right now.
Here is my script. please help out! thanks ! using UnityEngine; using System.Collections; using UnityEngine.SceneManagement;
 public class pause : MonoBehaviour {
 
     public GameObject PauseUI;
 
     bool paused = false;
 
     void Start (){
 
         PauseUI.SetActive (false);
 
 
     }
 
     void Update (){
 
         if (Input.GetButtonDown ("Pause")) {
             paused = !paused;
         }
 
         if (paused) {
             PauseUI.SetActive (true);
             Time.timeScale = 0;
         
         
         }
 
         if (!paused) {
             PauseUI.SetActive (false);
             Time.timeScale = 1;
         }
 
     }
 
     public void Resume (){
 
         paused = false;
 
     }
 
     public void Restart (){
 
         SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex) ;
 
     }
 
     public void Menu(){
 
         SceneManager.LoadScene (0);
 
 
     }
 
     public void Quit(){
 
         Application.Quit ();
     }
 
 }
 
              
               Comment
              
 
               
              my pause button is in the input of unity which is escape or p
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