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Im trying to create a mmo...
How do I create a cluster of servers that will run my mmo? Just the basic stuff to get started or a demo I can mess with will work. Thanks.
Sorry, but your last Question was "How do you use a camera from another scene on your skybox?" - i'm not sure you need clusters, you can start practice with simple Network connections client-client firstable, and if you will understand it, you can start learning how to use socket-servers (SmartFoxServer for example) you don't need clusters right now man, trust me
"a cluster of servers that will run my mmo" and "just the basic stuff" are not phrases that often go together... ;)
Answer by Sisso · Dec 10, 2013 at 08:26 PM
You can start from here:
http://docs.unity3d.com/Documentation/Components/net-MasterServer.html
But if you really want something big. You must implement your servers by yourself. These types of server get out of scope of gaming programing, you will need skills in webserver, big data and devops. This is very nice site on this area http://highscalability.com.
Try to search about some mmo architectures, for example:
Thanks guys, only one of you were any actual help "Sisso" but I think I found what I need, and btw if I didn't need clusters I wouldn't have asked for clusters! Here is the link for anyone else trying to do what I am doing. http://muchdifferent.com/ It does seem to be expensive though. I was hoping for a free way of doing it, but I guess no one has done this.
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