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Question by warement · Feb 17, 2016 at 07:36 PM · physics 2d

Trigger problem on devices

I have the following problem. If i put an object with collider and animation, and dont use a rigid body, when i use OnTriggerStay2D the trigger registers without even the player touch the trigger. If i put a rigidbody2D the object does not appear at all. or trigers other trigger objects on the level depend if i have kinematik on or off. The game works fine at the editor, the problems appear when i build them for ios and android Devices. I have Checked everything, object is with 2D Collider, is trigger is enable, i use trigger 2d code, and the rigidbody is for 2d.

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