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Question by SpeakBeaver · Sep 05, 2019 at 03:21 PM · vroculustracking

Get correct floor height for OculusQuest

Hello !

I'm currently developping a VR App for Oculus Quest using the Unity Input and Tracking info. And i'm struggling to get the floor height correctly using unity vr api, how can i do this ?

Thanks for the help

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Answer by SpeakBeaver · Sep 06, 2019 at 07:26 AM

The setting in XRDevice class (SetTrackingSpaceType) for Quest is by default Stationary, you need to set it with "roomscale"

Thanks to https://forum.unity.com/threads/oculus-quest-unityengine-xr.677236/

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