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Question by wuhuan · Feb 10, 2017 at 07:15 PM · particlesystemparticle

ParticleSystem can't Simulate with start delay

When I set Start Delay=1, Start Lifttime=0.5, then use particleSystem.Simulate(m_RunningTime, true); to simulate particles. But it can't simulate anything.

I guess, delay blocked simulation.

alt text

How to solve the problem ?

2017-02-10-171117.png (16.1 kB)
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Answer by syenet · Feb 16, 2017 at 08:22 AM

from my experiment, it seems: actual time = start delay * 2 + time

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Answer by FortisVenaliter · Feb 10, 2017 at 07:16 PM

Most likely, it's simply at the end of the animation. Either enable Looping while testing, or use the control panel in the Editor window to stop/start the particle animation.

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avatar image wuhuan · Feb 11, 2017 at 07:41 AM 0
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But I didn't use particle animation.

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