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Question by FlyPT · Jul 18, 2015 at 12:58 PM · c#classespolymorphism

Polymorphism trouble: can't cast child to parent

Hi everyone. I'm programming an rts and im having a problem with polymorphism

I have the parent class, Unit, and then it has a child, MobileUnit and finnaly two childs of MobileUnit, Attacker and Engineer.

I need the attacker to attack other units so i've createn this:

 public override void ActionCallBack<T> (T target)
 {
     base.ActionCallBack (target);
 
     if (typeof(T) == typeof(Unit)) {
         Unit attack = (Unit)Convert.ChangeType(target,typeof(Unit));
         StartCoroutine(Attack(attack));
     }
 }

The problem is, when i send a unit to attack, for example an engineer, it gives this error: InvalidCastException: Value is not a convertible object: Engineer To Unit

Thanks.

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avatar image rluks · Jul 18, 2015 at 01:05 PM 0
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Check here: https://msdn.microsoft.com/en-us/library/dtb69x08%28v=vs.110%29.aspx Perhaps you might be passing a null?

avatar image maccabbe · Jul 18, 2015 at 01:34 PM 0
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To use Convert.ChangeType your object should implement IConvertible. https://msdn.microsoft.com/en-us/library/dtb69x08(v=vs.110).aspx

However you shouldn't need to cast a child to a parent, the child is already that class. Try

 public override void ActionCallBack(Unit target)
 {
      StartCoroutine(Attack(target));
 }
avatar image FlyPT · Jul 18, 2015 at 02:48 PM 0
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maccabe i can't do that because im using type T and i need to convert it to unit.

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Answer by FlyPT · Jul 18, 2015 at 05:19 PM

If anyone is having this problem too, i've fixed it,

 public override void ActionCallBack<T> (T target)
 {
     base.ActionCallBack (target);

     if (typeof(T) == typeof(Unit)) {
         Unit attack = target as Unit;

         StartCoroutine(Attack(attack));
     }
 }

I removed the Convert.ChangeType and now it works perfectly. Thanks everyone for trying to help.

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