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Question by twinplay · Dec 30, 2017 at 01:37 PM · inheritancesubclasssubclassing

Getting the type of the subclass

I'm experimenting with Inheritance at the moment and I want to detect what kind of Subclass my GameObject is. I already found this out:

 (fruit as Apple).Speak();

and:

 fruit.GetType();

and:

 if (fruit is Apple)
 {
 }
 else if (fruit is Banana)
 {
 }
 else
 {
 }

But is there a shorter way to find the Type? And can I save the Type in my fruit variable somehow so that I don't have to check again if I want to use another Method? Maybe you can save the Type somehow and do something like this:

 Type fruitType = fruit.GetType();
 (fruit as fruitType).Speak();
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avatar image usernameHed · Oct 20, 2019 at 02:41 PM 0
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