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Question by Richarrd82 · Feb 09, 2017 at 02:22 AM · 2ddragdragging

Drag an object in one line

I am trying to make a draging effect. I have a project where u are supposed to pull a bone out of meat. The draging is working, but when i grab the bone i can move it in all directions. What i would like to achieve is that i can only drag it in one direction. On the images below i mean the red line. I tried many things but nothing worked so far. Any help is appreciated.

alt text alt text

I used these functions for the draging

  void OnMouseDown()
 {
     offset = this.transform.position -      Camera.main.ScreenToWorldPoint(new Vector2(transform.position.x, Input.mousePosition.y));
 }

 void OnMouseDrag()
 {
     Vector3 curScreenPoint = new Vector2(transform.position.x, Input.mousePosition.y);
     Vector3 curPosition = Camera.main.ScreenToWorldPoint(curScreenPoint) + offset;
     transform.position = curPosition;
 }


newyork-city-skyline-backgrounds-1024x768.jpg (55.6 kB)
mountains-back.png (49.8 kB)
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Answer by StyleA77660 · Mar 01, 2018 at 05:12 AM

Maybe you can try transform.up, like this:

 private Vector3 Offset;       
 private Vector3 MouseDownPosition;
 
     void OnMouseDown()
     {
         Offset = this.transform.position;
         MouseDownPosition = Input.mousePosition;
     }
 
     void OnMouseDrag()
     {
         transform.position = Camera.main.ScreenToWorldPoint(Input.mousePosition - MouseDownPosition + new Vector3(0, Screen.height / 2f)).y * transform.up + Offset; //The coordinates are in 2d with (0,0) being the bottom-left.
     }
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