Audio playing at hightspeed and simoultanesly various times!
i call my waw audio with a bool but when it starts playing it goes too fast and there are same audios playing in the same time fast i dont know how to fix this. i use an audio source and a script to call the audiosource.
Answer by SweetC · May 02, 2016 at 10:45 PM
Audio Source components have a "Pitch" setting that adjust how fast/slow they play. You can adjust it in the inspector or access it with a script.
AudioSource myAudioSource;
public float startingPitch = 1.0f;
void Start()
{
myAudioSource = GetComponent<AudioSource>();
myAudioSource.pitch = startingPitch;
}
If the same sound is playing more than once at the same time you probably...
Have duplicate AudioSources on one gameObject
Have more than one gameObject with AudioSources and the same clip loaded on both of them.
1 AudioSource can only play 1 clip/sound at a time so you must have more than 1 AudioSource somewhere..
thaks for the reply i will check as u said :) , probably i have more than 1 audio source