Making texts look smooth good and not pixel crisp no matter their size with TMP & custom fonts
Hello everyone!
I've been trying to find an answer to this issue I'm experiencing with some fonts while using TextMeshPro
Basically, the problem that you can see below, is that the texts with this font here called Good Brush (But I have a similar issue with mostly every font I think) looks very sharp and pixelated, it's pretty similar to sprites that don't have mipmaps enabled, from afar they won't look very good.
I'm not sure if I'm being clear with this issue I know it's a visual detail but it's really annoying and makes some text look less readable when small. Thanks in advance!
I would like to know if there's a way to enable mipmaps for font assets or to achieve a similar result, for my texts to look smooth and be more readable.
Thank you in advance!