How to know when Unity ad is done playing before loading next scene
This is my first go at Unity ads, I've read through the documents and watched a few videos, I think I have the basic idea down but I'm having problems figuring out how to show ads in between scenes. I have just 2 scenes, the main menu and the actual game, on game over, a ui canvas appears on the second screen with a button that takes you back to the first screen or reloads the current scene.
I'm trying to place the ad in a way that shows in between the two scenes so an add plays when the player presses "Play"and when the player presses "Return to main menu" but the ad and next scene load at the same time so it doesn't wait for the ad to pass before loading the next scene, and as a result the game begins before the player has a chance to play. Is there a way to fix this?
Your answer
Follow this Question
Related Questions
Unity Ads Initialize fail 0 Answers
can i use admob ads with unity ads in Unity3d Game? 0 Answers
AdMob Help 0 Answers
Interstitial Ads Network 0 Answers
How to Show Admob interstitial ads more one time after Gameover? 0 Answers