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Question by $$anonymous$$ · Jul 12, 2016 at 11:55 PM · c#scripting probleminputmanager

Editing input manager values from c# script?

Hello! I have searched for hours for a solution to this, even tried to write something on my own. Is there currently any way to access/edit the values in the Input Manager from a script? Preferred language is c#. Any help is appreciated. Thank you!

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avatar image Ulci · Jul 13, 2016 at 02:50 AM 0
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Not sure if I understood your problem. Do you want to remap the keys? $$anonymous$$aybe this might help: http://forum.unity3d.com/threads/free-custom-input-manager.223321/ I don't use this so I can't say for sure if it's working.

avatar image $$anonymous$$ · Jul 13, 2016 at 03:19 PM 0
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Yes, I would like to remap the keys, but while in game. I want to add the ability for the user to change keybindings while in the settings menu of the game. Thanks!

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Answer by gstarch · Aug 05, 2017 at 07:21 AM

@Frozeed:

Haven't tried it, but I found this useful link with examples of how to edit the values of the InputManager.asset file from script:

http://plyoung.appspot.com/blog/manipulating-input-manager-in-script.html

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