WebGL game crashing after some time in lower end systems
I am developing a racing game for webgl platform. Game will run smoothly on higher end systems but not in low end systems. I have checked with unity profiler also and I have attached the same here. I have attached the images with respect current game build size. Anybody please help that how to optimize the game in terms of size and performance.
I have already posted the same here and in other forums also but unfortunately I didn't get any answers. So please check the attached images and help me. If you want to check the game let me know so that i can send you the game files.
Thanks in advance.
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