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Question by Jetair · Aug 27, 2015 at 04:41 PM · c#error

CS1513 and CS1022 problem

Heya guys,

I got a problem while i'm trying to do an "Random animation while idle", here's the code:

 using UnityEngine;
 using System.Collections;
 
 public class RandomIdle : MonoBehaviour {
 
 
 
     // Use this for initialization
     void Start () {
 
         animator = GetComponent(Animator); 
     
     }
     
     // Update is called once per frame
     void Update () {
 
         if(GetComponent.<Animation>()["Idle"].enabled == true) { //CS1513
 
             public int random = Random.Range (1, 4);  
 
 
 
         }
     
     } //CS1022
 } //CS1022
 

After I would like to set the value of a parameter in my animator section

Thanks ;)

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Answer by darthtelle · Aug 28, 2015 at 10:02 AM

I don't believe you need the '.' after GetComponent. It should actually look something like this..

 void Update () 
  {
       if(GetComponent<Animation>()["Idle"].enabled == true) 
       { 
            public int random = Random.Range (1, 4); 
        }
  }
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avatar image Jetair · Aug 28, 2015 at 12:48 PM 0
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Omg, thanks xD

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