Question by
MartinLukasMikus · Dec 31, 2019 at 04:45 PM ·
networkingmultiplayerserverapiclient
API for multiplayer game with authoritative server?
Hello I'm about to start developing a multiplayer game that is going to handle ~100 players per server and I would like to have server and client as separate projects. My question is what is go to API ? Also I'm very cofused whether the UNet replacement is available already.
Comment
Answer by lgarczyn · Jan 02, 2020 at 02:06 AM
Mirror is an open source replacement for UNET, and claims to be able to support 100+ players.
Photon is a licensed service that includes the API and the servers, and also claims this.
MLAPI is a lower level take on multiplayer apis, and can technically support anything provided you implement it.
There are a couple other alternative I know little about, and you should research it more.