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Question by orenko · Sep 15, 2016 at 11:37 AM · editor-scriptingprefabsscriptingbasicstagstagging

Can't tag prefab with a string

Hi, I'm trying to add a simple string tag to my prefabs: if file name suffix is "_NC", i want to add the tag "Choose". I looked online and so that all I have to do is prefab.tag, So I wrote the following code: if (fileName.Substring(snackName.Length - 3).Equals("_NC")) prefab.tag = "Choose";

But I get the error: UnityException: Tag: Choose is not defined.

How can I fix it? I saw in some places that perhaps tags can be created only by editor. If it is indeed the case, how do I create a tag and use it in the code, when I am creating some new prefabs?

Thanks

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Answer by NerdClown · Sep 15, 2016 at 11:57 AM

Edit -> Project Settings -> Tags and Layers.

I believe that's what you're looking for!

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