On Renderer Was Enabled? (C#)
Hi Everyone,
I have a GameObject myGameObject. myGameObject has a Renderer component. A script on myGameObject needs to perform a method when the Renderer is enabled.
The stupid way to do it is:
rend = GetComponent<Renderer>();
private void Update()
{
someThing.SetActive(rend.enabled);
}
How do I know when the Renderer has become enabled without checking for it on every Update?
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